#leopard cathes prey
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topfunnyanimalvideo · 2 years ago
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myth-lord · 6 years ago
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Updates, Updates, Updates
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Arrach (Scottish) – I’ve added this invisible horror yet again to my project, I kinda based their design on both the D&D Invisible Stalker and the Ettercap. They are naturally invisible, even creatures that see invisible creatures can’t see an Arrach, only when they die they become visible. Arrach aren’t very powerful, but their traps, poison and evasion can be very annoying in battle.
Caladrius, Melalo (Romanian) – Another variant of the healing birds called Caladrius, whenever a Caladrius absorbs too powerful (or too many) diseases it sometimes dies and is resurrected as a monstrous undead version of itself. Melalo also absorb diseases, but only from corpses after they spread the diseases themselves. Melalo are birds of diseases, appearing as two-headed songbirds with dirty green, unhealthy feathers.
Incubus, Alp (German) – While they look exactly like an Incubus, the Alp is much more powerful, they are bright white-skinned instead of nightly black and can turn into either a swarm of white moths or into a giant white moth. Alp invade the dreams of mortals and exhaust them from within, then feed on the breath, but rarely killing victims as Alps are insanely cruel. The dust that comes from the moth-form’s wings cause exhaustion and sleep, getting too much of the white dust will cause a coma.
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Metminwi (Hawaii) – I’ve cut the Taka-Onna from my project and instead gave the Mr.Fantastic-like powers to the Metminwi. Now the Metminwi can stretch it’s limbs and body as it likes, turning it into an even more freaky bogeyman variant.  The Metminwi is also my Slenderman.
Munuane (Colombia) – Swamp giants with the eyes located in the knees, they aren’t very special just the giants of the swamp. The skin of a Munuane is all kinds of green, and mosses grow over it.
Munuane, Aigamuxa (African) – The desert variant of the Munuane, but instead of having eyes in the knees, the Aigamuxa has its eyes underneath its feet. This endless torture made the creatures tough, bitter and aggressive. Aigamuxa have a dark brown skin and hard-plates grow where normally eyes would be.
Nemeos (Greek) – Nemeos are powerful and magical lion creatures, their manes are covered with arrows and the weapons of their victims, their skin is very tough and hard to pierce with normal weapons, only magic and very powerful magical weapons can harm a Nemeos.
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Nemeos, Mngwa (African) – Undead variants of the Nemeos, these black and grey monsters only appear during the night, during the day they simply don’t exist in this world. Like the Nemeos their skin is very hard to pierce with non-magical weapons, only holy weapons and spells are said to be able to hurt a Mngwa. They always spawn from the same location during dusk and they disappear again during dawn. They have darkness and shadow based abilities, and just like the Displacer Beast from D&D their true location is very hard to guess.
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Nemeos, Nian (Chinese) – Very powerful variants of the Nemeos, next to their almost impossible to penetrate skin, the Nian also has limited powers over time, their magical horns can move back and forward in time. They hate the color red and loud noises and those are its weakness. Nian mostly show up only once a year during the time of celebration to destroy the happiness.
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Pard, Mishibizhiw (N-American) – The water panthers, these half fish, and half panthers have a strange magical ability, water will always flow behind them, so they move incredibly fast in any source of water. They are the fastest swimming creatures in the game.
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Pard, Ccoa (Peru) – The air/lighting/ice variant of the Pard/Panther family. Ccoa are the only ones that can fly/hover. They control hail and lightning and are very fast fliers. They are based on the Snow leopards.
Pard, Zheng (Chinese) – The fire panther, these fiends have a thick horn on their forehead which burns like hot coals, being attacked by these demonic felines will cause both burning and piercing damage. Their five tails always move around in different directions, making it very hard for enemies to stay focused. They are bright red in color with black spots all over their body. Like their pard relatives, the Zheng is very fast.
Pard, Cath Palug (Welsh) – The earth and stone based panther/pard monster, like their cousins they are very fast on foot. Cath Palug can absorb stone and earth into their bodies, growing in size or growing sharp rocky spikes or other parts on their own bodies, they can’t endlessly absorb earth into their bodies through, only grow into sizes of huge, but not beyond. They are often taken as pets/allies of the Antaeus giants.
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@art found in: https://www.shutterstock.com/nl/image-illustration/illustration-handdrawn-poreskoro-mystical-creature-legendary-699686365?src=ZbTDYzWcdlAbw_UPSNfJNQ-1-16
Poreskoro (Romanian) – Beasts and signs of pure chaos. These 9 headed things have four feline-like faces, four canine like faces and one tail which ends with the head of a viper. Poreskoro spawn in the core of the abyss where pure chaos comes from. They are very powerful enemies and use raw chaos to destroy their enemies with.
Scarab, Minceskro (Romanian) – I only added Minceskro because the other Childs of Ana were all there… But this one is my least favorite child of ana, Minceskro in my project are much like the Scarabs from the mummy movie, they crawl around in huge swarms and enter the bodies of their victims to eat them from the inside out.
Schilalyi (Romanian) – Another child of Ana, this one is a cold rodent creature with multiple legs, they always have a random number of legs, some have three, others have twenty. They appear as very white mouse/rat creatures with bright red eyes, they bring all types of cold-diseases with them and only live in very cold places.
Skolex, Bitoso (Romanian) – These horrible white worm creatures are terrifying parasites. They randomly appear in my game when you kill another enemy, from their corpse sometimes spawns a Bitoso, which lived inside the enemy host until it was killed. They appear as human-sized white worms, from their maws grow many tentacles with head-shaped forms, though without eyes and only with snapping maws on them.
Succubus, Caorthannach (Irish) – A dangerous variant of the Succubus, Caorthannach look much like the Empusa, but their fiery hairs are green instead of purple. The fire of a Caorthannach is very special, it burns and is very poisonous at the same time. These burning, bat-winged women love to spoil water supplies and poison and burn everything around them. While they sometimes charm their way out of fights like their Succubus sisters, the Caorthannach love to battle and can never stay in the charming role for long. They also throw green fireballs and use arm-blade weapons in battle.
Zoureg (Arabian) – Small and deadly snakes with arrow/knife tipped heads, the Zoureg are actually juvenile forms of the Jaculus. They can’t fly/hover yet and speed across the ground, piercing and cutting their way through plants, rocks and flesh with ease.
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@rt = ABookOfCreatures
Zoureg, Jaculus (M-European) – When they become adults the Zoureg grow into Jaculus. These can fly and hover and their aura will sharpen other things (like rocks and weapons) around them, making them useful to many other creatures who want sharper weapons. Jaculus use their own body as arrows and spears and love to pierce their prey from above, hanging from trees until a victim passes underneath.
Full List of Monsters, like always found here: http://monsters-and-beasts.proboards.com/thread/13/world-building-project
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